In the past 12 years I supported the development of a few digital platforms. I am not a coder, but I support user interaction optimization, and the overall design of processes. The following are the 3 main projects I supported, but I was also involved in a variety of others. 

 

Deliberatorium project

I started collaborating with Mark Klein (the developer of the Deliberatorium software) in 2011. We conducted two large scale Randomized Controlled Trials in 2012 (N=600) and in 2017 (N=1500) testing different design configurations, and constrasting the deliberatorium to Pol.is. In 2017 during the wedialogue project (see the archived website) we released the first FLOSS installation guide for the deliberatorium relying on OSX server (link here). In 2023 we improved such installation and delivered a first FLOSS installation for UNIX servers (link here). In the process we also introduced design and quality of life improvments supported by the Scholio project (funded by the Templeton Foundation) and the Rebooting Democracy project (funded by UKRI).

 

EMPATIA project

Between 2015 and 2017 I supported the design and testing of the EMPATIA platform for multichannel democratic innovations, and in particular participatory budgeting. The idea of the platform was based on my theoretical work with Giovanni Allegretti on integrating different processes. The platform was used in around 30 pilots, including small cities such as Lisbon, Milan and Wuppertal, and smaller applications. A version of the platform was used in the National PB in Portugal and we still use the platform in the EMPAVILLE game. The website of the EMPATIA platform is still partially active: https://empatia-project.eu/ but not all pages are working.

 

EMPAVILLE/DEMOPLAY project

The team of the EMPATIA project developed a very succesful roleplaying game to test the platform and to teach civil servants what PB was and its challenges. The game was deployed more than 100 times during the lifetime of the project, then it was picked up by the startup of one of the member of the project (BiPart) and commercialised. In 2022 I reactivated the work around the FLOSS version of the game with a new spinoff called EMPAVILLE GREEN leveraging the PHOENIX H2020 project and a small grant from Southampton University that finally allowed me to hire actual experts of game design. The new version of the game is in its final testing phase and we hope to release it by June 2024.

News 2024

 

The PB Brazilian Census online phase is completed

 

I directed the first summer school on RCT at Southampton University

 

We helped deploy the Participedia Summer School in Cape Town

 

[Phoenix update] The partners have completed the evaluation 8 of the 11 Territorial Commissions of Codesign activities

 

C-BEAR won the Pippa Norris prize

 

[Phoenix update] We have finished the codesign of the pre/post surveys for the 11 Phoenix pilots

 

I got a bit of funding to redo the Brazilian PB Census

 

News 2023

 

[Phoenix update] Territorial Commissions of Codesigns are ongoing in 11 locations across Europe

 

I have got a bit of funding to assist the UK PB Network

 

We completed the Citizens' Assembly in Southampton

 

We did the first (at least I think it is the first) door knocking experiment applied to promote participation in a CA

 

In the fall I am on Sabbatical between Morocco, Italy and the UK

 

Demoplay project completed, we have a new version of EMPAVILLE!

 

Follow-up blog post in dialogic form with Kyle Redman in Deliberative Democracy Journal

 

Supporting Bologna CA evaluation coordination

 

The blog I wrote with Tiago Peixoto on Sortition and Representation has reached more than 5000 visualizations